Don't Get Chipped Activity
- Technical
- U10 to U12
- 1–6 players
- Goalkeeping

Setup
You will require: 1 goal / 5 balls, the goalkeeper starts on the line. the player/coach starts roughly where the penalty spot would be
How it works
Coach/player starts with the ball in their hands, The goalie will sprint to the coach to touch the ball, The keeper then tracks back to goal while the coach/player will attempt to lob the keeper with a throw, the goalie should attempt to either catch or tip the ball over the goal, catches are worth 3 points while tips are worth 1
Coaching points
- Coordination
- Goalkeeper footwork
- Quick recovery
- React
- Set position
- Agility
- Jump on one leg
- Eye on ball
Progressions
progression: Add additional throws either side after initial lob to work on reactions regression: N/A